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0.6.0.8 was an update released for Critical Ops on August 12, 2016 which made many game improvements and bug fixes.

Patch Notes Edit

GameplayEdit

  • Improved Extrapolation (reduced peeker's advantage by half) + Character movement should be smoother as well[1]
  • Character crouches a bit after landing[2]

FixesEdit

  • Localization Fixes
  • Most 3D audio was accidentally 2D[3]
  • Spikes caused by a lot of chat messages[4]
  • Missing Scope Graphic on High Quality[5]
  • Crash by firing and changing weapon by picking it up[6]
  • Server Pings on IPv6 networks[7]
  • Moderators use Skin Tier Colors to correspond with their moderator rank[8]
  • Devs use "Critical Force"-Orange as their color
  • Spanish and German translations[9]

MobileEdit

  • Reduced the size of minimap player objects by 10%[10]

ReferencesEdit

  1. https://trello.com/c/qWnYft66
  2. https://trello.com/c/bR1JGhKK/359-character-crouches-a-bit-after-landing
  3. https://trello.com/c/t70hqnzI/337-fixed-most-3d-audio-was-accidentally-2d
  4. https://trello.com/c/I8sfUZkN/353-fixed-spikes-caused-by-a-lot-of-chat-messages
  5. https://trello.com/c/BxlEbVMi/354-fixed-missing-scope-graphic-on-high-quality
  6. https://trello.com/c/Gf7dbuFc/356-fixed-a-crash-while-firing-and-changing-weapon-by-picking-it-up
  7. https://trello.com/c/qfP2s4Yk/341-fixed-server-pings-on-ipv6-networks
  8. https://trello.com/c/9lQYltFn
  9. https://trello.com/c/futAhdXd/338-spanish-translations
  10. https://trello.com/c/0JAdh9Ng/355-mobile-reduced-the-size-of-minimap-player-objects-by-10

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